But Microsoft doesn’t intend for you to share your game library when you’re not there.
Doing so puts you at risk.
Unfortunately, Microsoft bungled the marketing and failed mightily at damage control.
Sony, on the other hand, put on a masterclass in capitalizing on another company’s missteps.
In the end, Microsoft capitulated and revoked the internet phone home requirement entirely.
But, with that concession, it also removed the other great promises.
Gamers would have to insert discs, and they couldn’t share their digital libraries.
In fairness, this will work and give your friend permanent access to your digital library.
But the downsides and risks outweigh the benefits.
Here’s the worst part: You have to leave your Microsoft account logged into your friend’s Xbox.
To mitigate the purchase issue, you coulddisable auto-sign in on their Xbox and require a PINto make purchases.
But this isn’t the only problem.
If you have friends and family living with you, they’ll have to buy Gold for themselves.
it’s possible for you to only share your digital games like this with one Xbox.
You’ve essentially given your digital sharing benefits away to an Xbox not in your house.
But there’s another piece of advice some websites have offered—and it’s much worse.
So here’s their solution: give your friend your Microsoft account credentials, including your password.
yo don’t ever do this.
Microsoft accountsaren’t just for Xbox.
Microsoft only allows you to sign into a single Xbox at a time.
Better hope you had a recent auto-save.
you’ve got the option to share when you’re with your friends.
There’s a reason Microsoft calls it “Home Xbox” and not “Friend’s Xbox.”
To share games with your friends, you just need to be with them.
When you’re done playing, sign out, and your games will come with you.
Don’t take that risk—it’s just not worth it.