Upscaling technology can greatly enhance the PC gaming experience, particularly on low-wattage laptops.

Now, Microsoft hopes to solve the problem with its newDirectSR API.

The DirectSR API is a universal standard for Super Resolution in DirectX games.

The Lenovo Legion Pro 5 Gen 8 with a gaming mouse plugged in.

Hannah Stryker / How-To Geek

Support for Super Resolution is quite disparate.

Some games are compatible with DLSS but lack FSR or XeSS functionality.

Microsoft’s DirectX team collaborated with NVIDIA, AMD, and Intel when developing DirectSR.

Still, DirectSR must undergo a testing period.

It will be available as a public preview in the Agility SDK later this year.

As forwhywe need Super Resolutionwell, it’s a form of efficiency or optimization.

This greatly reduces the load on your GPU and provides more headroom for other high-quality graphics tweaks.

Microsoft announced the DirectSR API in aDirectX Developer Blog post.

The company plans to give DirectSR a more detailed introduction on March 21st at GDC 2024.

Along with the DirectSR reveal, Microsoft will showcase its Work Graphs API and new toolkits for PIX.