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Microsofts answer DLSS and FSR is here.
You’ll notice fewer details found on complex textures in the second screenshot.
Just look at those vines hanging from the building in the distance.
Lucas Gouveia / How-To Geek |rawf8/ Shutterstock
See how they lack some detail on the Auro SR screenshot compared to the native image.
That said, even with those caveats, Auto SR looks quite promising.
Its the first CoPilot+ PC feature that could be genuinely useful to gamers.
Microsoft/Gearbox
These two features may help explain the software textures and pixelated grass on the twoBorderlands 3screenshots shown above.
From what I can tell, Microsoft plans to make most DX11 and DX12 games Auto SR-compatible.
The NPU-reliance means that Auto SR is only available onCoPilot+ PCs.
Microsoft/Gearbox
At the moment, this only includes laptops equipped withQualcomms Snapdragon Xchips.
Microsoft/Gearbox