Then I thought to myself “I wonder if I can sculpt stuff in VR instead?”

and, predictably, plenty of developers have already thought of this.

There are a few options, both free and paid, for you to sculpt in VR.

A screenshot from Gravity Sketc showing the author’s pitiful attempt at making a flower pot.

I personally tried outGravity Sketchand the trial forPolysketchfor the Meta Quest.

Luckily, most modern slicers have a function to detect and fix such issues.

Though there is a much more reasonableCAD-To-VR feature for AutoDesk Inventor.

The Gravity Sketch model export menu.

I can only imagine how someone with real talent will take it to the next level.