Why did hitting that magic 60fps mark become so difficult and rare?
The HD Era
The PlayStation 3 and Xbox 360 heralded the era of 720p and 1080p games.
Taking advantage of a new generation of TVs, the amount of detail in games shot up dramatically.
Sony
Offering frame rates in the 20s, for the most “cinematic” gaming experience possible.
However, the weak CPU problem really came to the fore in the PlayStation 4 and Xbox One generation.
We even have technologies to help games achieve higher frame rates more efficiently.
Tim Brookes / How-To Geek
So the arms race for pushing the limit of fidelity over performance is in effect.
Wait, didn’t this affect the PS2?
I’ve argued before that on fixed hardware platforms like consoles,30fps is inevitable.
Cianna Garrison / How-To Geek
Mostly for some of the reasons I’ve already mentioned before.