Here’s why I play on the default difficulty setting when starting a new game.
Normal Is (Normally) the Intended Experience
Games are built around a specific balanced difficulty level.
However, you don’t know how hard the game will be at the end.
Lucas Gouveia / How-To Geek
That’s not a true increase in difficulty.
Harder Difficulties Are More Fun in Future Playthroughs
I rarely play a game more than once.
There are so many, and goodness knows my backlog seems infinite.
How do you handle difficulty tweaks in games?
Do you always crank it up to eleven or are you a story mode fan?